I will. I am making a WR now just to show everyone how advantaged WRs are. If LMS pays attention to what i have to say and changes custom so that WR will not be advantaged anymore then it's good.
If he doesn't do it then i will just pwn everyone with my wr and be happy.
What is more important? To give criminal damage without spark and to be an easy kill or to give criminal damage with spark and to be untouchable?
Should this be possible?

Vyper!on
Re: Should this be possible?
From the new fixed custom stats the dodge will go down from what i see.
600 basic agl+60 from armor pieces +40 from jewlery +15 from wep= 715 and with 25 more from heaven book wr will get 740 AGL. That means 7400 basic dodge + 2800 from ashura jewlery = 10200 dodge
220% x 10200 = 22440
22440+10200=32640
That is still alot of dodge for an WR. With the exact same bonuses and built, an EA can only get 23168 dodge but he will sacrifice -0.05 interval and around 3k pdef.
600 basic agl+60 from armor pieces +40 from jewlery +15 from wep= 715 and with 25 more from heaven book wr will get 740 AGL. That means 7400 basic dodge + 2800 from ashura jewlery = 10200 dodge
220% x 10200 = 22440
22440+10200=32640
That is still alot of dodge for an WR. With the exact same bonuses and built, an EA can only get 23168 dodge but he will sacrifice -0.05 interval and around 3k pdef.

Vyper!on
Re: Should this be possible?
Make a WR and come grind with me Vyp
then we can spark with spear and custom 


x1000 - Solomon
Re: Should this be possible?
And plus your basing this on your stats of your gear, you can't choose the stats anymore they are fixed. And also if a warrior did that, you could pop a accuracy pill and bam there dead due to there low physical defences
server/class/char/guild/lvl
1000x/WB/Zwei/CrssAcdmy/150
~ZWEI~
1000x/WB/Zwei/CrssAcdmy/150
~ZWEI~
Re: Should this be possible?
Heh, and if u did that people would probably get LMS to nerf everyones 109 to the fixed stats atm.Vyper!on wrote:I will. I am making a WR now just to show everyone how advantaged WRs are. If LMS pays attention to what i have to say and changes custom so that WR will not be advantaged anymore then it's good.
If he doesn't do it then i will just pwn everyone with my wr and be happy.
What is more important? To give criminal damage without spark and to be an easy kill or to give criminal damage with spark and to be untouchable?
server/class/char/guild/lvl
1000x/WB/Zwei/CrssAcdmy/150
~ZWEI~
1000x/WB/Zwei/CrssAcdmy/150
~ZWEI~
Re: Should this be possible?
my two cents say that archers are for the non donators because they can reach the highest attack rate without donations (rank 8 top has interval) except assasin but that hasnt been implemented yet
Abby_G - 132 EA
Abby_WR - 131 WR
Abby_WR - 131 WR
Re: Should this be possible?
Fixing the stats for everyone will not help at all because WR will still have more dodge than EA and that should not happen. What it needs to be done is that Warriors should get some stats on their stuff and archers other stats. In order to do that LMS can implement class requirement on items as a necesity after he customs it. So if he does an equip with dodge he would add class requirement: EAsaki wrote:Heh, and if u did that people would probably get LMS to nerf everyones 109 to the fixed stats atm.Vyper!on wrote:I will. I am making a WR now just to show everyone how advantaged WRs are. If LMS pays attention to what i have to say and changes custom so that WR will not be advantaged anymore then it's good.
If he doesn't do it then i will just pwn everyone with my wr and be happy.
What is more important? To give criminal damage without spark and to be an easy kill or to give criminal damage with spark and to be untouchable?
if he makes one with str or pdef he would add class requirement: WR. (this is just an example)

Vyper!on
Re: Should this be possible?
And that is like that for a reason. In every game that you will play the rule is the following:Abby_G wrote:my two cents say that archers are for the non donators because they can reach the highest attack rate without donations (rank 8 top has interval) except assasin but that hasnt been implemented yet
Who has defense and attack does not have speed and who has attack and speed does not have defense.
Custom kind of broke that rule but it is not something that can't be undone. Adding class requirements to some items should do the trick. Also custom should not add bonuses. It should amplify the already existing ones.

Vyper!on
Re: Should this be possible?
Vyper!on wrote:And that is like that for a reason. In every game that you will play the rule is the following:Abby_G wrote:my two cents say that archers are for the non donators because they can reach the highest attack rate without donations (rank 8 top has interval) except assasin but that hasnt been implemented yet
Who has defense and attack does not have speed and who has attack and speed does not have defense.
Custom kind of broke that rule but it is not something that can't be undone. Adding class requirements to some items should do the trick. Also custom should not add bonuses. It should amplify the already existing ones.
I agree with you in that the wr is probably stronger than any other class, but at the same time, lms will probably not take away the extra stats and do the amplification thing you are talking about. the - interval is a magnet for people to get customs ._.
Abby_G - 132 EA
Abby_WR - 131 WR
Abby_WR - 131 WR
Re: Should this be possible?
I am well aware of that but he should upper the advantages of the other classes as well. Until now everyone made the comparation WR - MG. So magic classes are ballanced vs WRs
No one made a comparation vs EA and WR for a long time. Last time such a comparation was done, EA was disadvantaged because most wr that have custom are nobos and when they met a good EA they complained that they can't take him down and that he has advantage over them.
The fact is that EA is really disadvantaged and with every new update the game play for archer gets harder and harder.
In the begining EA had seal and paralyse on bow along with -0.2 atk rate. That was removed because warriors complained (at least that is what i found out). The truth is that EA does not even shoot at 2 atk speed when he uses dartle. He shoots around 3 arrows in 2 sec. WR gives 10 hits in 2 sec. So i would say that adding extra interval and octoarray to EA would ballance the game a bit because.
Maybe you noticed that most EAs made wr or wb and even MG even though they had custom equips and were strong. People should ask themselves why did those players do that? Since they donated for their EAs they surely liked the class they were playing and yet....they changed to other classes.....
No one made a comparation vs EA and WR for a long time. Last time such a comparation was done, EA was disadvantaged because most wr that have custom are nobos and when they met a good EA they complained that they can't take him down and that he has advantage over them.
The fact is that EA is really disadvantaged and with every new update the game play for archer gets harder and harder.
In the begining EA had seal and paralyse on bow along with -0.2 atk rate. That was removed because warriors complained (at least that is what i found out). The truth is that EA does not even shoot at 2 atk speed when he uses dartle. He shoots around 3 arrows in 2 sec. WR gives 10 hits in 2 sec. So i would say that adding extra interval and octoarray to EA would ballance the game a bit because.
Maybe you noticed that most EAs made wr or wb and even MG even though they had custom equips and were strong. People should ask themselves why did those players do that? Since they donated for their EAs they surely liked the class they were playing and yet....they changed to other classes.....

Vyper!on