here are the stats from the G19 armor in our new patch.
Heavy Armor
Top
Strength +21-23
Constitution +23-25
Probability of Critical +2%
HP Recover Speed +6
HP Value +325
Elemental Defence 1445
Physical Defence 3384
Pants
Strength +21-23
Constitution +23-25
Probability of Critical +2%
HP Recover Speed +6
HP Value +440
Elemental Defense 1350
Physical Defense 3145
Boots
Strength +21-23
Constitution +23-25
Physical Defense +167
Probability of Critcal +2%
HP Value +460
Elemental Defense 1060
Physical Defense 2480
Wristband
Strength +21-23
Interval Between Attacks -0,10 second
Decrease Physical Harm +2%
Physical Defense +350
HP Value +440
Elemental Defense 920
Physical Defense 2110
Helm
Strength +21-23
Constitution +23-25
Physical Defense +167
HP Recover Speed +7
HP Value +800
Manteau
Strength +21-23
Constitution +23-25
Physical Defense + 167
HP Recover Speed +7
HP Value +450
Dodge Rate 500
Light Armor
Top
Agility +21-23
Constitution +23-25
Probability of Critical +2%
HP Recovery Speed +7
HP Value +420
Elemental Defense 2250
Physical Defense 1460
Pants
Agility +21-23
Constitution +23-25
Physical Defense +167
Probability of Critical +2%
HP Recover Speed +7
HP Value +420
Elemental Defense 1625
Physical Defense 1050
Wrist
Agility +21-23
Interval Between Attack -0,10 second
Decrease Physical Harm + 2%
Physical Defense +167
HP Value +420
Elemental Defense 1385
Physical Defense 890
Helm
Agility +21-23
Constitution +23-25
Physical Defense +167
HP Recover Speed +7
HP Value +400
Manteau
Agility +21-23
Constitution +23-25
Physical Defense +167
HP Recover Speed +7
HP Value +400
Dodge Rate 750
Arcane / Mage / Robe Armor
Top
Intelligence +21-23
Constitution +23-25
Probability of Critical +2%
HP Recover Speed +7
HP Value +390
Elemental Defense 3360
Physical Defense 410
Pants
Intelligence +21-23
Constitution +23-25
Probability of Critical +2%
HP Recover Speed +7
HP Value +390
Elemental Defense 3070
Physical Defense 370
Boots
Intelligence +21-23
Constitution +23-25
Probability of Critical +2%
Physical Defense +167
HP Value +420
Elemental Defense 2115
Physical Defense 310
Wrist Intelligence +21-23
Consitution +23-25
Physical Defense +167
Casting -6%
HP Value +390
Elemental Defense 1610
Physical Defense 330
Helm
Intelligence +21-23
Constitution +23-25
Physical Defense +167
HP Recover Speed +7
HP Value +350
MP 700
Manteau
Intelligence +21-23
Constitution +23-25
Physical Defense +167
HP Recover Speed +7
HP Value +350
mp 350
Dodge Rate 500
here are the stats for the G19 Jewels
Heavy Jewels
Necklace
Probability of Critical +2%
Constitution +16-17
HP upper limit +5%
Strength +16-17
Physical Defense 760
Adorn
Probability of Critical +2%
Constitution +16-17
Strength +16-17
Decrease Physical Harm +3%
Physical Defense 760
Elemental Defense 200
Ring
Dodge Rate +30%
Accuracy +50%
Decrese Physical Harm +3%
Constitution +16-17
Physical Attack 170
Elemental Defense 200
Mage / Robe Jewels
Necklace
Casting -6%
Constitution +16-17
HP upper limit +5%
Probability of Critical +2%
Elemental Defense 850
Adorn
Probability of Critical +2%
Constitution +16-17
Decrease Physical Harm +3%
Intelligence +16-17
Elemental Defense 850
Physical Defense 200
Ring
Intelligence +16-17
Constitution +16-17
Casting -6%
Decrease Physical Harm +3%
Magic Attack 180
Physical Defense 200
Light Jewels
Necklace
Probability of Critical +2%
Constitution +16-17
HP upper Limit +5%
Agility +16-17
Dodge Rate 560
Adorn
Probability of Critical +2%
Constitution +16-17
Decrease Physical Harm +3%
Agility +16-17
Dodge Rate 560
Physical Defense 100
Magic Defense 100
and finally here are the G19 Weapon Stats
WR
Sword
Strength +16-17
Agility +16-17
Probability of Critical +3%
Physical Attack 1943-2553
Sharpen: Has a chance to increase Physical Attack
Dual Hatchet
Constitution 16+17
HP Value + 350
Probability of Critical +3%
Max Physical Attack +201
Physical Attack 1891-4730
Rip: Has a chance to cause 5000 bleeding Damage over 15 seconds
Pole Axe
Strength +16-17
Probability of Critical +3%
Physical Attack +200
Physical Attack +200
Physical Attack 1784-4615
Stun: Has a chance to stun target for 3 seconds
ALL CLASS DAGGER
Max Physical Attack +201
Interval -0,1
Agility +16-17
Crit +4%
Physical Attack 1303-1704
Weaken: has a chance to Reduce Magical Defense
MG
Jewel Quoit
Casting - 6%
Intelligence +16-17
Constitution +16-17
Magic Attack +150
Physical Attack 1205-1785
Magic Attack 1783-2665
Banner Staff
Casting -6%
HP Value + 350
Intelligence +16-17
Physical Defense +350
Physical Attack 1250-1865
Magic Attack 1780-2680
Magic Wand
Casting -6%
Intelligence +16-17
Constitution +16-17
Physical Defense +350
Physical Attack 1054-1400
Magic Attack 2140-2295
EA
Bow
Agility +16-17
Intervall between attack -0,05 second
Probability of Critical +4%
Physical Attack +200
Physical Attack 2632-4099
Weaken: A certain chance to reduce the opponent's magic defense.
EP
Jewel Quoit
Casting -6%
Intelligence +16-17
Physical Defense +350
Magic Attack +200
Magic Attack +200
Physical Attack 1203-1785
Magic Attack 2475-3145
Banner Staff
Castin -6%
HP Value + 450
Intelligence +16-17
Physical Defense +350
Magic Attack +200
Physical Attack 1250-1865
Magic Attack 2335-3130
Magic Sword
Constitution +16-17
Physical Defense +350
Agility +16-17
Casting-6%
Magic Attack +200
Physical Attack 1183-1757
Magic Attack 2617-3075
Magic Wand
Casting -6%
Intelligence +16-17
Constitution +16-17
Physical Defense +350
Magic Attack +200
Physical Attack 1055-1399
Magic Attack 2729-2985
WF
Jewel Quoit
Casting-6%
Intelligence +16-17
Magic Attack +150
Magic Attack +150
Magic Attack +150
Physical Attack 1205-1785
Magic Attack 221-2930
Banner Staff
Castin-6%
HP Value +350
Intelligence +16-17
Physical Defense +350
Magic Attack +150
Physical Attack 1250-1865
Magic Attack 2056-2920
Magic Sword
Constitution +16-17
Physical Defense +350
Agility +16-17
Magic Attack +125
Casting -6%
Physical Attack 1185-1757
Magic Attack 2375-2740
Magic Wand
Casting -6%
Intelligence +16-17
Constitution +16-17
Physical Defense +350
Magic Attack +200
Physical Attack 1055-1400
Magic Attack 2465-2675
WB
Dual Hatchet
Constitution +16-17
Physical Attack +200
Probability of Critical +3%
HP Value +350
Physical Attack 2100-4935
Rip: Has a chance to cause 5000 bleeding damage over 15 seconds
Pole Axe
Physical Attack +200
Strength +16-17
Probability of Critical +3%
Physical Attack +200
Physical Attack 1985 -4820
Stun: Has a chance to stun target for 3 seconds
G19 Stats (1.3.6 Server)
Re: G19 Stats
Weapons added in patch 59:
SHARP EDGE WR 1243 - 1702
Max Physical Attack +201
Strength +16~17
Agility +16~17
Physical Attack +150
Soul Corrode: A certain chance to reduce the opponent's HP upper limit.
SHARP EDGE EA 1135 - 1701
Maximum in Physical Attack +201
Strength +16~17
Agility +16~17
Physical Attack +150
Soul Corrode: A certain chance to reduce the opponent's HP upper limit.
SHARP EDGE WB 1365 - 1820
Constitution +16~17
Strength +16~17
Agility +16~17
Physical Attack +200
Soul Corrode: A certain chance to reduce the opponent's HP upper limit.
SLINGSHOT EA 2647 - 3584
Maximum in Physical Attack +201
Probability of Critical +4%
Interval between attack -0.05 second
HP Value +350
Vengance: A certain chance to restore 5% HP to oneself, and increase physical attack
SHARP EDGE WR 1243 - 1702
Max Physical Attack +201
Strength +16~17
Agility +16~17
Physical Attack +150
Soul Corrode: A certain chance to reduce the opponent's HP upper limit.
SHARP EDGE EA 1135 - 1701
Maximum in Physical Attack +201
Strength +16~17
Agility +16~17
Physical Attack +150
Soul Corrode: A certain chance to reduce the opponent's HP upper limit.
SHARP EDGE WB 1365 - 1820
Constitution +16~17
Strength +16~17
Agility +16~17
Physical Attack +200
Soul Corrode: A certain chance to reduce the opponent's HP upper limit.
SLINGSHOT EA 2647 - 3584
Maximum in Physical Attack +201
Probability of Critical +4%
Interval between attack -0.05 second
HP Value +350
Vengance: A certain chance to restore 5% HP to oneself, and increase physical attack
Head Admin