Newbie faqs

Guides and usefull info about Perfect World game

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omegahitman
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Newbie faqs

Post by omegahitman » 08 May 2008, 06:06

Abbreviations
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eq - equipment
req - requirement
pk - player kill (openly go out and kill a player)
pvp - player versus player (ask permission, duel another player)
hp - health (points)
mp - magic/mana (points)
atk - attack
def - defence
phys - physical
dmg - damage
lvl or lv - level
AoE - Area of Effect (kill more than one monster at once)
NPC- Non-player character (a computer character).
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Dictionary
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Melee - go up to the enemy and physically hit them
Range - attack from far away
Attack Range - if you stand in one place, the limits of how far an enemy can be for you to still be able to hit them.
Atk rate - how many times youattack in a set amount of time, how fast you attack. ex) in 5 seconds,a mage could've cast 1 skill and 1/2 way into another, while in thatsame amount of time, a warrior could've attacked 3-5 times throughmelee attacks.
Defense - lowers the amount ofdamage taken. One with low def could get hit by 100 damage. and onewith high def, if hit by the same atk, could get hit for only 20damage.
Physical Attack - how muchbonus damage you do if you hit through melee or hit with a skill thatcauses physical damage. Your weapon, skill, any buffs, and STR affectsthis.
Magical Attack - how much bonusdamage you do if you hit with magic attacks (mage, priest.. etc) or hitwith a skill that causes magic damage. Your weapon, skill, any buffs,and INT affects this.
Buffs - skills that "buff" upyour stats or damage, increasing it, supporting it. ex) a defense buffwould increase your defense for a set amount of time.
Debuffs - skills that lower an enemy's stats or damage.
ex) one could lower or decrease your enemy's physical defense.
Skill points - points receivedfrom doing quests that you can use to get new skills or upgrade yourexisting skills. To do this, you must go to your designated class"master" npc.
Nuke/Nuking - A magic user thatis mainly a damage-dealer or a magic user that is causing damage. ex) Amage is solely a nuking class. A supporting/healing priest is not anuking class. A Nuking priest is a priest that wants to attack and dealdamage in general and not support/heal other players.

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STAT INFO.
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CON: (Vitality) increases your HP, HP regeneration rate
STR: is used for phys attack and phys defense.
INT: increases magical damage, magical resistance, MP, MP regeneration rate.
AGI: increases range damage, bow attack power, Magic critical hit rate, Physical critical hit rate, dodge, accuracy
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NOTES
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=- You get new FLYING items: floating swords, wings, flying pets asyou level. For example, the wing class gets brand new wings at lvl 30.
=- Mounts (pets that you ride on land) are available to all classes and does not have a class requirement.
=- At first, hard to save money due to constant spending forpotions. Try to pick up as much loot as you can and sell it for money.Save your money.
=- For PK/PVP, level difference is important. (excluding if your opponent totally lacks skill, lags a lot, or things like that)
=- You get 5 skill points a level. So yes, level difference is important for pk/pvp. (as stated above)
=- There is Magic Armor (most magic resistance, least def), LightArmor (less magic resistance, more def), and Heavy Armor (least magicresistance, most def). All Magic Armor requires STR and INT. All LightArmor requires STR and AGI (INT also in some classes.) All Heavy Armorrequires STR and AGI (more than Light Armor). In this guide, itmentions the stats that is most likely to be needed for equipment inthe Stats Priorities sections. If you decide to use Light/Heavy armor,please note that AGI will also be needed.
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Guild: =HFA=
Class: EA // WR // WF // EP // MG // WB
Level: 102 // 80 // 78 // 81 // 93 // 45
IGN: †Hitman† // ‡Hitman‡ // ~Elektra~ // %Hitman% // †Elektra† // ­ ¥Hitman¥
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