Should this be possible?

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Abby_G
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Re: Should this be possible?

Post by Abby_G » 28 May 2010, 03:36

Vyper!on wrote:I am well aware of that but he should upper the advantages of the other classes as well. Until now everyone made the comparation WR - MG. So magic classes are ballanced vs WRs
No one made a comparation vs EA and WR for a long time. Last time such a comparation was done, EA was disadvantaged because most wr that have custom are nobos and when they met a good EA they complained that they can't take him down and that he has advantage over them.
The fact is that EA is really disadvantaged and with every new update the game play for archer gets harder and harder.
In the begining EA had seal and paralyse on bow along with -0.2 atk rate. That was removed because warriors complained (at least that is what i found out). The truth is that EA does not even shoot at 2 atk speed when he uses dartle. He shoots around 3 arrows in 2 sec. WR gives 10 hits in 2 sec. So i would say that adding extra interval and octoarray to EA would ballance the game a bit because.
Maybe you noticed that most EAs made wr or wb and even MG even though they had custom equips and were strong. People should ask themselves why did those players do that? Since they donated for their EAs they surely liked the class they were playing and yet....they changed to other classes.....
Once again i full heartedly agree. Custom armor does seem to benefit the tank classes now that i think more about it because 1) it gives them massive damage and 2) they already have the hp to boot. What intrigues me more is why if a wr can reach max attack rate, why didnt they allow max channeling? as far as i know, casters max out around 70-80% with full customs not to mention they probably do less damage than a full custom wr and probably die faster. But I also think that another reason why there seems to be a lack of casters and EAs is that the classes require more skill to play than a wr (no offense to the wrs) but its probably a lot harder to time anti stuns/mage shrinks and all the same time trying to kill someone with spells and such while the wr only has to run up, stun and then start wailing attacks...
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Thea
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Re: Should this be possible?

Post by Thea » 28 May 2010, 04:17

mmhhh I agree, and I've always agreed that for the most part, WR is OP in PvP and PvE. More so now with donations.


but as for PK I still think that even with donations its pretty even, people are just not playing smart, there are plenty of pharmacy pills that give you a huge advantage, make a few of those, they usually last from 5 sec to 20sec depending on the type of pill, which is more then enough time to kill some one. I play 200x and I rarely see ANYONE use pills at anytime, I only remember one person that used them as a part of their regular PvP/PvE game play. Idk how often its used on 1000x, but if people arn't using pills there every chance they get in PvP, then there is something wrong.
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Vyper!on
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Re: Should this be possible?

Post by Vyper!on » 28 May 2010, 04:24

Thea wrote:mmhhh I agree, and I've always agreed that for the most part, WR is OP in PvP and PvE. More so now with donations.


but as for PK I still think that even with donations its pretty even, people are just not playing smart, there are plenty of pharmacy pills that give you a huge advantage, make a few of those, they usually last from 5 sec to 20sec depending on the type of pill, which is more then enough time to kill some one. I play 200x and I rarely see ANYONE use pills at anytime, I only remember one person that used them as a part of their regular PvP/PvE game play. Idk how often its used on 1000x, but if people arn't using pills there every chance they get in PvP, then there is something wrong.
You mention about pills....Hmm...i use pills vs WR and i use alot but let;s put it this way.
A wr can kill me in 3-5 sword hits without pill and spark and i must use alot of pills vs him.
I have quite some dodge and some might say that it is alot but when i fight WR, becase of his attack speed it's impossible for him not to catch 3-5 hits that don't miss when i am stunned and that means the end of my in that fight and when i fight wb they have blood bath wich increases their accuracy with 300% so my dodge does not even count.
The reason i do not lose vs WR is that i have quite some experience vs them and they don't have vs EA but soon that might change.
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Re: Should this be possible?

Post by Vyper!on » 28 May 2010, 04:25

I do not know if max channeling is good because interval is used for normal hits and those do less damage then skills. Channeling is for skills. Imagine a MG who casts skills as fast as a wr that hits with 5 atk speed. Skills do more dmg and also magic classes are ranged so 70-75% chant bonus is enough i say.
In my oppinion, magic classes are not all that diasadvantaged vs WR. Full custom magic class and full custom mele class end up in a draw if they are both good players. Besides Magic does not miss.
What i am really unsatisfied with is the insane dodge WR can get because EA does not hit with bow as fast as wr does with spear/fist/sword and in a pvp with a WR, EA misses alot even if he is full AGL.
I have 14k Acuracy in the game and i miss alot on a player with 9k dodge. And when i say a lot i really mean a lot. Around 7-8 miss from 10-12 hits. Just imagine how nice i would do vs a wr with 45k dodge :D
EA depends on outcold blast and colligion bolt in a fight. If 4 colligions miss then EA is dead because gaining fury is not that easy for archer.
About the attack speed i can't really say much. It is unfair because def+atk +atk speed should not be all together in 1 place.
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Re: Should this be possible?

Post by Thea » 28 May 2010, 04:32

Vyper!on wrote:
You mention about pills....Hmm...i use pills vs WR and i use alot but let;s put it this way.
A wr can kill me in 3-5 sword hits without pill and spark and i must use alot of pills vs him.
I have quite some dodge and some might say that it is alot but when i fight WR, becase of his attack speed it's impossible for him not to catch 3-5 hits that don't miss when i am stunned and that means the end of my in that fight and when i fight wb they have blood bath wich increases their accuracy with 300% so my dodge does not even count.
The reason i do not lose vs WR is that i have quite some experience vs them and they don't have vs EA but soon that might change.
not to be mean or anything, but as a EA your not even suppose to be taking hits from them, period. Use a free movement pill, kite, if they speed buff, fly untill they run out of speed buff, go back to the ground. I PvP as a WF and probably have even less phy def then you, but I know sword hits her for about 1k when i'm in human, which ISN'T going to kill her anytime fast. I've had plenty of experience PvP vs WRs since it seems to be the favorite class to play, and I've seen 5speed sword on a WR and indeed, its OP. But there is still stuff you can do to kill them, preferable stay away from them, they will make mistakes.


the point is range classes are ment to kite in PvP, WR and WB are ment to run behind us trying to reach us, the whole battle should be who does that best.
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Re: Should this be possible?

Post by Abby_G » 28 May 2010, 10:45

simple point, if youre running, you cant attack. If you cant attack, you cant kill. which means pvp sucks because all you can do is run, try to stun/freeze, miss your attacks if you are an archer, run more, and be labeled a noob. Or you can stand and fight and get murdered. either way sounds like a boat load of fun. atleast casters cannot miss with magic, but archers are kinda handicapped in this fight it seems.
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Re: Should this be possible?

Post by Vyper!on » 28 May 2010, 12:20

Thea wrote:
Vyper!on wrote:
You mention about pills....Hmm...i use pills vs WR and i use alot but let;s put it this way.
A wr can kill me in 3-5 sword hits without pill and spark and i must use alot of pills vs him.
I have quite some dodge and some might say that it is alot but when i fight WR, becase of his attack speed it's impossible for him not to catch 3-5 hits that don't miss when i am stunned and that means the end of my in that fight and when i fight wb they have blood bath wich increases their accuracy with 300% so my dodge does not even count.
The reason i do not lose vs WR is that i have quite some experience vs them and they don't have vs EA but soon that might change.
not to be mean or anything, but as a EA your not even suppose to be taking hits from them, period. Use a free movement pill, kite, if they speed buff, fly untill they run out of speed buff, go back to the ground. I PvP as a WF and probably have even less phy def then you, but I know sword hits her for about 1k when i'm in human, which ISN'T going to kill her anytime fast. I've had plenty of experience PvP vs WRs since it seems to be the favorite class to play, and I've seen 5speed sword on a WR and indeed, its OP. But there is still stuff you can do to kill them, preferable stay away from them, they will make mistakes.


the point is range classes are ment to kite in PvP, WR and WB are ment to run behind us trying to reach us, the whole battle should be who does that best.
Did you pvp with a good warrior on 1000x? How much can u run? Sooner or later you get stunned and you die. I do not beive that with warsoul sword you only recive 1k damage per hit from WR.
The point of this topic is not that EA is weak. The poit of this topic is that wr has some advantages that he shouldn't. Personally i do not have problems with warriors because i can escape from them preatty fast but i miss alot of skills on them wich makes the fight last way longer than it should.
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Re: Should this be possible?

Post by Bowfinger » 28 May 2010, 13:51

I can vouch for being an EA that has moved to WB/WR because the class is more advantaged and fun to play.

Don't get me wrong, I love my archer but until I reach rank 8 military I doubt I'll ever play him again. *Sad lip pokes out*
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Re: Should this be possible?

Post by Marengo » 28 May 2010, 18:10

Thea wrote:but as for PK I still think that even with donations its pretty even, people are just not playing smart, there are plenty of pharmacy pills that give you a huge advantage, make a few of those, they usually last from 5 sec to 20sec depending on the type of pill, which is more then enough time to kill some one. I play 200x and I rarely see ANYONE use pills at anytime, I only remember one person that used them as a part of their regular PvP/PvE game play. Idk how often its used on 1000x, but if people arn't using pills there every chance they get in PvP, then there is something wrong.
i experienced 20-30 minutes fights (or even more, because i count by pills i spent =))) its not always enough, because opponent can use it too and after this "exchange of queens" you are still both alive)) sometimes you just waste pills effects (debuffs, stuns and so on)
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Re: Should this be possible?

Post by Vyper!on » 28 May 2010, 23:14

True! Using pill is not really an advantage.
Talking about advantages.....Donners are suppose to be harder to kill not impossible to bring down.
Take EA case. If 4 non donner WR gank a full custom EA they have good chances to win. Same goes for custom EP, WF, MG.
If 4 non donner WR gank a custom wr or wb, the chances to win are almost none.
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