G17 Nirvana Set Stats (1.3.6 Server)

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x6x6x6x
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Re: G17 Nirvana Set Stats [Updated 18th Dec 2010]

Post by x6x6x6x » 20 Jun 2011, 10:01

LOL Vyp u always QQ.. u r the person who cause nerf at cloak.. -.- u r gay
Chaos
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Re: G17 Nirvana Set Stats [Updated 18th Dec 2010]

Post by Chaos » 31 Aug 2011, 21:21

Hey i compared nirv LA/HA helm with warsoul HA helm.
And what i see? For stats warsoul much better thing, if not consider +CON.
Warsoul one gives 28-30 str+agi stats VS nirv one gives only 16-17.

What this means for my wr? With nirv helm it loose 12-13 AGI against WS helm!
:evil: This is really bad fact!

Again for CON stat i don't care.

http://perfectworld.yo1cam.com/viewtopic.php?f=7&t=8458 (ws stats thread)
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iferget
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Re: G17 Nirvana Set Stats [Updated 18th Dec 2010]

Post by iferget » 27 Sep 2011, 22:45

Yviene wrote: Sladgehammer
Strength +12~13
Physical Attack +100
HP Value +245
Physical attack +91
Stun: Has a chance to stun target for 3 seconds.
Sledgehammer does NOT have stun! Crafted one only to find out it has "reduce HP upper limit" instead. Was VERY disappointed in waste of money and mats.
Chaos
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Re: G17 Nirvana Set Stats [Updated 18th Dec 2010]

Post by Chaos » 28 Sep 2011, 20:49

Polehammer have stun for sure.
And thats strange that sledge have hp debuf...

btw, I see stun on axe weapon is lame for wr. Can waste own 6 second stun if proc and be 3 sec only (7.5 sec even for dark wr).
upd: hp addon on weapon more useless :D
Chaos
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Re: G17 Nirvana Set Stats [Updated 18th Dec 2010]

Post by Chaos » 25 Oct 2011, 09:46

Yviene wrote:
Weapons

Quoit
Casting -6%
Intelligent +12~13
Decrease Physical Harm +3%
Magic Attack +100
Magic Attack +100
Magic Attack +100

Magic Sword
Casting -3%
Constitution +12~13
Physical Defence +240
Decrease Physical Harm +3%
Magic Attack +100

WF - Magic Sword
Constitution +12~13
Physical Defence +240
Decrease Physical Harm +3%
Interval between attack -0.10 second
Dear LMS, tell pls why WF mag sword have only 4 addons? Other Swords have 5 addons and Quoit beside MG is 6 of them!
I like that you put interval on it, good. But 5th addon seems to be chant or mag attack, isn't it?

upd: Mb make it phys atk or crit or accuracy (or some abil like edgy/armour break) :roll:
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iferget
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Re: G17 Nirvana Set Stats [Updated 18th Dec 2010]

Post by iferget » 26 Oct 2011, 04:11

Chaos wrote:
Yviene wrote:
Magic Sword
Casting -3%
Constitution +12~13
Physical Defence +240
Decrease Physical Harm +3%
Magic Attack +100

WF - Magic Sword
Constitution +12~13
Physical Defence +240
Decrease Physical Harm +3%
Interval between attack -0.10 second
Dear LMS, tell pls why WF mag sword have only 4 addons? Other Swords have 5 addons and Quoit beside MG is 6 of them!
I like that you put interval on it, good. But 5th addon seems to be chant or mag attack, isn't it?

upd: Mb make it phys atk or crit or accuracy (or some abil like edgy/armour break) :roll:
Alot of people forget that magic sword also does fair Physical damage. WF can us it in fox form for melee. WF version has increased interval which makes it possible to get 5.0 aps with light armor in fox form.
Chaos
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Re: G17 Nirvana Set Stats [Updated 18th Dec 2010]

Post by Chaos » 31 Oct 2011, 05:53

iferget wrote:Alot of people forget that magic sword also does fair Physical damage. WF can us it in fox form for melee. WF version has increased interval which makes it possible to get 5.0 aps with light armor in fox form.
Custom fox can get 5 speed with magic WS sword and in human form or fox form not matter. Fox form gives more atk and accu (and def), not interval :P . Magic sword have more attack speed than normal sword.
With nirvana mag sword customing only 3 gears is enough for that, no need to custom weapon also, it will be always 5 speed.

I think need to craft both quoit and wf mag sword and switch weapons for some reason.
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