Warsoul Armors and Jewelries Stats (1.3.6 Server)

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Vyper!on
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Re: Warsoul Armors and Jewelries Stats

Post by Vyper!on » 05 Jun 2010, 14:25

That would be awsome but i doubt that will be done.
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Re: Warsoul Armors and Jewelries Stats

Post by Vyper!on » 15 Jun 2010, 16:51

What about refining? How much difference between a +0 item and a +12 one?
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Re: Warsoul Armors and Jewelries Stats

Post by htk » 17 Jun 2010, 09:11

hi. is the Increase Physical Attack + 10 a percentage? and is it applicable on range damage? for EA?
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Re: Warsoul Armors and Jewelries Stats

Post by Vyper!on » 17 Jun 2010, 12:56

+10 physical atk = +10% atk (but only on wep)
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Re: Warsoul Armors and Jewelries Stats

Post by htk » 18 Jun 2010, 11:40

ahh so it can also be applicable on EAs, i mean on EAs bows, i though it was only for melee
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Re: Warsoul Armors and Jewelries Stats

Post by Vyper!on » 18 Jun 2010, 12:38

To be honest i never tried it. My bow has other stats because my dmg is nice enough. However....G16 armors are hard to penetrate with a same grade wep.
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Re: Warsoul Armors and Jewelries Stats

Post by htk » 18 Jun 2010, 13:15

ahh , well atleast thank you for giving your opinion, but i hope somebody will justify this thing... an Increase Physical attack +10% in bows for EAs or should i say for EAs
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Re: Warsoul Armors and Jewelries Stats

Post by Vyper!on » 18 Jun 2010, 14:08

Well i know it works for magic weps and for mele weps. That means it should work for bows too.
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Re: Warsoul Armors and Jewelries Stats

Post by htk » 18 Jun 2010, 15:36

thanks vyp,, i saw Cassherns custom set. all of it has Increase Physical attack +10% , now i know it is usefull on EAs as well
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Re: Warsoul Armors and Jewelries Stats

Post by Vyper!on » 18 Jun 2010, 16:57

only on wep +10= 10%
On the rest of the set it is just +10 extra dmg
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