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LMS Perfect World •G20 armor stats
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G20 armor stats

Posted: 01 Jul 2014, 10:59
by Laysie
hi all,

as you know we have recently implemented G20 on 1000x server. The stats of the armor, jewels and weapons will be listed below.

G20
Heavy Armor

G20Heavy Armor - Top

5 Elements Phy Def 1800
phy def4000
Items Addons - Amount 5
Strenght +23~25
Constitution +25~28
Probability of Critical +2%
HP Recover Speed +10
HP Value +800


G20 Heavy Armor - Pants
elemental def 1700
phy def 3700
Strength +23~25
Constitution +25~28
Probability of Critical +2%
HP Recover Speed +10
HP Value +800


G20 Heavy Armor - Boots
elemental def 1400
phy def 3000
Strength +23~25
Constitution +25~28
Physical Defence +191
Probability of Critical +2%
HP Value +800


G20 Heavy Armor - Wristband
elemental def 1200
phy def 2700
Strength +23~25
Interval Between Attack -0.10 second
Decrease Physical Harm +3%
Physical Defence +400
HP Value +800


G20 Heavy Armor - Helm
Strength +23~25
Constitution +25~28
Physical Defence +191
HP Recover Speed +10
HP Value +1100

G20 Heavy Armor - Manteau
Strenght +23~25
Dodge rate 700
Constitution +25~28
Physical Defence +191
HP Recover Speed +10
HP Value +700
walk speed +0,1

Light Armor

G20 Light Armor - Top
elemental def 2700
phy def 1850
Agility +23~25
Constitution +25~28
Probability of Critical +2%
HP Recover Speed +10
HP Value +670


G20 Light Armor - Pants
elemental def 2600
phy def 1750
Agility +23~25
Constitution +25~28
Probability of Critical +2%
HP Recover Speed +10
HP Value +550


G20 Light Armor - Boots
elemental def 2200
phy def 1500
Agility +23~25
Constitution +25~28
Physical Defence +191
Probability of Critical +2%
HP Value +670


G20 Light Armor - Wrist
elemental def 1800
phy def 1200
Agility +23~25
Interval Between Attack -0.10 second
Decrease Physical Harm +3%
Physical Defence +191
HP Value +550


G20 Light Armor - Helm
Agility +23~25
Constitution +25~28
Physical Defence +191
HP Recover Speed +10
HP Value +800

G20 Light Armor - Manteau
Agility +23~25
Dodge Rate 1000
Constitution +25~28
Physical Defence +191
HP Recover Speed +10
HP Value +700

G20 Robe Armor
]
G20 Robe Armor - Top
elemental def 4100
phy def 530
Intelligent +23~25
Constitution +25~28
Probability of Critical +2%
HP Recover Speed +10
HP Value +550


G20 Robe Armor - Pants
elemental def 3750
phy def 485
Intelligent +23~25
Constitution +25~28
Probability of Critical +2%
HP Recover Speed +10
HP Value +550


G20 Robe Armor - Boots
elemental def 2650
phy def 420
Intelligent +23~25
Constitution +25~28
Probability of Critical +2%
Physical Defence +191
HP Value +510


G20 Robe Armor - Wrist
elemental def 2050
phy def 440
Intelligent +23~25
Constitution +25~28
Physical Defence +191
Casting -6%
HP Value +590


G20 Robe Armor - Helm
Intelligent +23~25
Constitution +25~28
Physical Defence +191
HP Recover Speed +10
HP Value +550
MP 1000

G20 Robe Armor - Manteau
Intelligent +23~25
dodge rate 600
Constitution +25~28
Physical Defence +191
HP Recover Speed +10
HP Value +550
mp700


G20 Weapon WB

DUAL HAMMER
1,2
phy attack 3462 , 5668 , 4057
interval -0,05
Constitution +18~20
HP Value +350
Probability of Critical +4%
Physical Attack +200
Stun: Has a chance to stun target
for 3 seconds

SHARP EDGE
0,7
phy attack 1565 , 2150 , 2796
Constitution +18~20
Strength +16~17
Agility +16~17
Physical Attack +200
Soul Corrode: A certain chance to reduce
the opponent's HP upper limit.

SHAFT
1
phy attack 2284 , 5005 , 4047
interval -0,05
Strength +18~20
Probability of Critical +3%
Physical Attack +200
Physical Attack +200
Rip: Has a chance to cause 5000
bleeding damge over 15 seconds


G20 Weapon WF

MAGIC WAND
phy attack 1455 - 2099
mag attack 2965 , 3475 , 3320
Add On:
Casting -6%
Intelligent +18~20
Constitution +18~20
Physical Defence +400
Magic Attack +200


JEWEL QUOIT
phy attack 1505 -2235
mag attack 2833 - 3565
Add On:
Casting -6%
Intelligent +18~20
Magic Attack +150
Magic Attack +150
Magic Attack +150


MAGIC SWORD
phy attack 1485 - 2307
mag attack 2900 -3475
Add On:
Casting -6%
Constitution +18~20
Physical Defence +350
Agility +18~20
Magic Attack +150




G20 Weapon EP

MAGIC WAND
phy attack 1205 - 1549
mag attack 3229 , 3585 , 3507
Add On:
Casting -6%
Intelligent +18~20
Constitution +18~20
Physical Defence +350
Magic Attack +200

JEWEL QUOIT
phy attack 1505 -2235
mag attack 2983 - 4065
Add On:
Casting -6%
Intelligent +18~20
Constitution +18~20
Magic Attack +200
Magic Attack +200

MAGIC SWORD
phy attack 1485 - 2307
mag attack 3050 -3875
Add On:
Casting -6%
Constitution +18~20
Physical Defence +350
Agility +18~20
Magic Attack +200




G20 Weapon EA

BOW
1,5
phy attack 3432 , 5499 , 3149
Add On:
Agility +18~20
Interval between attack -0.05 second
Probability of Critical +4%
Physical Attack +200
Distract: Has a chance to decrease opponent's
magic defense

CROSSBOW
1,6
phy attack 3956 , 5931 , 3254
Add On:
Probability of Critical +4%
Maximum in Physical Attack +201
Interval between attack -0.05 second
HP Value +325
Enseal: A certain chance to render the opponent
within 5 secons incapable of attacking


SLINGSHOT
1,4
phy attack 3247 , 4684
Add On:
Maximum in Physical Attack +201 3011
Probability of Critical +4%
Interval between attack -0.05 second
HP Value +350
Vengance: A certain chance to restore 5%
HP to oneself, and increase physical attack


G20 Weapon MG


MAGIC WAND
phy attack 1254 - 1550
mag attack 2440 , 2795 , 2617.5
Add On:
Casting -6%
Intelligent +18~20
Constitution +18~20
Physical Defence +350



JEWEL QUOIT
phy attack 1405 -2135
mag attack 2183 - 3165
Add On:
Casting -6%
Intelligent +18~20
Constitution +18~20
Magic Attack +200


MAGIC SWORD
phy attack 1485 - 2207
mag attack 2350 - 2980
Add On:
Casting -6%
Constitution +18~20
Physical Defence +350
Intelligent +18~20



G20 Weapon WR

LONG BLADE PHY ATTACK
1
phy attack 2527 , 4200 ,3848
Add On:
Accuracy +30%
Strength +18~20
Probability of Critical +4%
Physical Attack +200
Berserk: A certain chance to double the
attack damage when deliver, but will
lose a max of 5% HP value from oneself

SWORD
0,9
phy attack 2543 , 3353 , 3276
Add On:
Strength +18~20
Agility +18~20
Probability of Critical +3%
Sharpen: Has a chance to increase
physical attack

SLEDGEHAMMER
1,1
phy attack 2512 , 5108 , 4010
Add On:
Strength +18~20
Physical Attack +200
HP Value +350
Physical Attack +200
Stun: Has a chance to stun target
for 3 seconds

SHARP EDGE
0,7
phy attack 1543 , 2152 , 2926
Add On:
Max Physical Attack +201
Strength +18~20
Agility +18~20
Physical Attack +200
Soul Corrode: A certain chance to reduce
the opponent's HP upper limit.

DAGGER ALL CLASS
0,7
phy attack 1703 , 2054 , 3298
Add On:
Max Physical Attack +201
interval -0,1
Agility +18~20
Crit +4%
Weaken: (reduce mdef)


G20 Jewelries

Heavy Jewelries
Necklace
phy def 1000
Addons Amount:4
Probability of Critical +2%
Constitution +17~20
Hp Upper limit +5%
Strength +17~20

Adorn
phy def 1000
Probability of Critical +2% 5 Element
Constitution +17~20 300
Strength +17~20
Decrease Physical Harm +3%

Ring
Dodge rate +30%
phy attack 220
Accuracy +50%
Constitution +17~20
elemental def 300
Decrease Physical Harm +3%


Robe Jewelries
Necklace
elemental def 1150
Addons Amount:4
Casting -6%
Constitution +17~20
Hp Upper limit +5%
Probability of Critical +2%

Adorn
elemental def 1150
Probability of Critical +2% pdef
Constitution +18~20 300
Decrease Physical Harm +3%
Intelligent +18~20

Ring
Intelligent +18~20
mag attack 220
Constitution +18~20
Casting -6%
phy def 300
Decrease Physical Harm +3%


Light Jewelries
Necklace
dodge rate 900
Addons Amount:4
Probability of Critical +2%
Constitution +18~20
Hp Upper limit +5%
Agility +18~20

Adorn
phy def 900
Probability of Critical +2%
Constitution +18~20
Decrease Physical Harm +3%
mag def 200
Agility +18~20 200